For example, a residence hall challenge might consist of three buildings, each with 10 floors, each floor containing 20 residents. You could define a single group for each building, 10 teams for each group corresponding to the 10 floors in each building, and 20 players for each team corresponding to the 20 residents on each floor. Thus, groups correspond to buildings, teams correspond to floors, and players correspond to residents.
Note that definition of groups is only needed if you want to have competition at that level of aggregation. For example, if in a residence hall competition you are only competing at the floor level and not the building level, then you can just define players and teams. Similarly, if you are only competing at the building level and not the floor level, then once again you do not need groups (in this case, teams correspond to buildings).
The default instance defines some sample groups.
Configuration of groups is required. Either you should rename the default groups to be named appropriately for your challenge, or else delete them altogether if your challenge does not involve competition at the group level.
After clicking on the “Groups Settings” link in the Challenge Design page, a page similar to the following should appear:
In this example, clicking on the “Lehua” instance brings up this page with information about the group. As you can see, there is not much to provide: the name (which can contain spaces and other punctuation) and the slug (which must be a unique ID).
Remember to click the Save button at the bottom of the page when finished to save your changes.